Chaotic launch, bugs and wonky character models aside, the way in which the developer has recaptured a world now 17 years old with both freshness and nostalgic deference is quite remarkable, and just being in Carl Johnson’s old stomping grounds again has been one of my favourite things about the GTA Trilogy so far. Even in those moments, though, Grove Street Games’ reworked take on the San Andreas sprawl is so gorgeous that getting lost isn’t always a bad thing.
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